package de.ff7rl.core.map;

import java.awt.Point;

public class Player {

  private final Point position;

  public Player(final int theX, final int theY) {
    this(new Point(theX, theY));
  }

  public Player(final Point thePosition) {
    position = thePosition;
  }

  public Point getPosition() {
    return position;
  }

}
